Senior Product Designer · Barcelona

Hello,
Marc here.

I design the first moments that make people stay.

8+ years designing onboarding and early-retention flows for consumer products. At Ubisoft I led the new-player experience of Rainbow Six Siege with telemetry, user research and A/B tests. From games I bring progression, rewards and habit loops, grounded in an MSc in cognitive neuroscience, and I use AI daily to prototype faster. Today I’m Senior Product Designer at Gameloft.

  • Onboarding
  • Retention
  • Behavioral design
  • Data design
  • AI methods
Years designing for mobile, tablet, PC, console and TV
8+
Players on Rainbow Six Siege
100M+
Day-1 retention from onboarding work
+10%

Talks & writing

Conference talks, research and workshops.

How we onboarded new players into Rainbow Six Siege. Game Developers Conference 2024, San Francisco.
  • Talk

    Ubisoft Developer Conference

    Teaching Complex Games

  • 2023
    Publication

    MSc thesis, Universitat Pompeu Fabra

    Learning Loops in FPS Shooters

    Read the study
  • 2021
    Talk

    UX & UI Global Summit

    Player vs User

  • Workshops · Ubisoft

    Designing with metrics

    Workshops for teams, and mentoring designers in the Ubisoft Development Program