
Hello, Marc here
A Sr. Product Designer
Hello, Marc here
A Sr. Product Designer
Designing systems that help users understand, trust, and engage with complex experiences
Designing systems that help users understand, trust, and engage with complex experiences
Currently at Ubisoft, working on Rainbow Six Siege, designing balancing and game modes. Previously, I have worked on onboarding, progression, engagement and gameplay systems for a large-scale live product. Background in cognitive neuroscience, focusing on how learning, decision-making, and developing mastery in complex environments.
Currently at Ubisoft, working on Rainbow Six Siege, designing balancing and game modes. Previously, I have worked on onboarding, progression, engagement and gameplay systems for a large-scale live product. Background in cognitive neuroscience, focusing on how learning, decision-making, and developing mastery in complex environments.


