Marc BgCraftAboutinMarc BgToolsWorkMediaLearningNeuroscienceTutorialsBehavior TreeHuman ErrorAI PlaylistCharactherChallengesOperator RolesGameplayNeuroscienceTask SystemDiegetic UIAccessibilityShooting RangeArchitectureRetentionFirst Time User ExperienceLearningNeuroscienceTutorialsGuiding players through beginner's objectives based on basic and core mechanicsGameplayAIAI PlaylistBot Difficulty Model for playlist for newcomers to have safe space.CharactherChallengesOperator RolesOperator Taxonomy (Roles/Playstyles → Learnability) into actionable challengesHUDNeuroscienceTask SystemPanel in Tutorials: explanation - exploration - repetition loopDiegeticAccessibilityShooting RangeFirst diegetic panel in R6 of the game to tailor the lane configurationArchitectureRetentionFirst Time User ExperienceFirst time user experience of features and systems joined together into the newcomer flow.ToolsWorkMediaToolsWorkMediaLearningNeuroscienceTutorialsGuiding players through beginner's objectives based on basic and core mechanicsGameplayAIAI PlaylistBot Difficulty Model for playlist for newcomers to have safe space.CharactherChallengesOperator RolesOperator Taxonomy (Roles/Playstyles → Learnability) into actionable challengesHUDNeuroscienceTask SystemPanel in Tutorials: explanation - exploration - repetition loopDiegeticAccessibilityShooting RangeFirst diegetic panel in R6 of the game to tailor the lane configurationArchitectureRetentionFirst Time User ExperienceFirst time user experience of features and systems joined together into the newcomer flow.Coming soon: FTUX 2.o. update for FTP, AI Data Model, and Character Remasters.Coming soon: FTUX 2.o. update for FTP, AI Data Model, and Character Remasters.