Marc BgCraftAboutinMarc BgToolsWorkMediaLearningNeuroscienceTutorialsGameplayAIAI PlaylistServiceChallengesOperator RolesGameplayNeuroscienceTask SystemDiegetic UIAccessibilityShooting RangeArchitectureRetentionFirst Time User ExperienceLearningNeuroscienceTutorialsGuiding players through beginner's objectives based on basic and core mechanicsGameplayAIAI PlaylistPlaylist simulating real matches playing against AIServiceChallengesOperator RolesReinforcing knowledge with sequential challenges and rewardsHUDNeuroscienceTask SystemPanel in Tutorials: explanation - exploration - repetition loopDiegeticAccessibilityShooting RangeFirst diegetic panel in R6 of the game to tailor the lane configurationArchitectureRetentionFirst Time User ExperienceFirst time user experience of features and systems joined together into the newcomer flow.ToolsWorkMediaToolsWorkMediaLearningNeuroscienceTutorialsGuiding players through beginner's objectives based on basic and core mechanicsGameplayAIAI PlaylistPlaylist simulating real matches playing against AIServiceChallengesOperator RolesReinforcing knowledge with sequential challenges and rewardsHUDNeuroscienceTask SystemPanel in Tutorials: explanation - exploration - repetition loopDiegeticAccessibilityShooting RangeFirst diegetic panel in R6 of the game to tailor the lane configurationArchitectureRetentionFirst Time User ExperienceFirst time user experience of features and systems joined together into the newcomer flow.Coming soon: FTUX 2.o. update for FTP, AI Data Model, Chunks of Knowledge Study, and Newcomer Challenges.Coming soon: FTUX 2.o. update for FTP, AI Data Model, Chunks of Knowledge Study, and Newcomer Challenges.